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Preview

Unit 7 B2: User experience: how an app feels

This is the first page of the lesson. Read it and have a go at the activities. The rest is in the full lesson.

45 minutes

Two apps, the same menu

Two made-up school canteen apps show the same lunch menu. One has a clean list, big buttons and a clear Order button. The other has flashing banners, twelve menus and tiny text.

Both can order a lunch. Only one is pleasant to use. The difference is called user experience.

By the end of this lesson

Note

I can explain how design choices change a user's experience of an app.

Key words

WordWhat it means
User experiencehow it feels to use an app from start to finish
Visual appealhow pleasant an app looks to the user
Cognitive overloadtoo much to think about at once
Novicea user who is new to an app
Interaction designplanning how the app reacts to what a user does
Consistencythe same thing looks and works the same way everywhere

The cells students fill in are left blank in this preview.

Starter: what you already know

Have a go

Starter: what you already know

4 questions
Have a go: your answers are marked here and then forgotten. Sign in if you would like your score kept, and to pick up where you left off.Sign in to keep your score

Your answers are marked here and are not kept. A college account keeps every student’s marks.

User experience is more than usability

User experience is how it feels to use an app from start to finish. It includes whether the app is easy to use, but also whether it looks good, feels quick and treats the user well.

Four design habits help. Keep it simple. Be consistent and use common parts, so users already know what to do. Plan the layout with a purpose. Use colour, texture and text styles with care.

Four habits in the canteen app

HabitWhat it looks likeWhat it avoids
Keep it simpleOne main job on each screenA screen full of options
Be consistentA magnifying glass always means searchUsers learning new symbols
Purposeful layoutThe Order button sits where the thumb reachesHunting for the button
Careful styleTwo colours, one font family, clear headingsA screen with five different fonts

The cells students fill in are left blank in this preview.

Check

Have a go

Check

3 questions
Have a go: your answers are marked here and then forgotten. Sign in if you would like your score kept, and to pick up where you left off.Sign in to keep your score

Your answers are marked here and are not kept. A college account keeps every student’s marks.

The lesson goes on

8 more parts of this lesson are in the full lesson, which colleges teach from the Library. A college account gives your students all of it.