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Preview

Unit 7 B1: Usability: making an app easy to use

This is the first page of the lesson. Read it and have a go at the activities. The rest is in the full lesson.

50 minutes

The button that did nothing

Sam uses a canteen order app (made up). He taps "Order". Nothing seems to happen. He taps again, and again. Later he finds he has ordered five lunches.

The app worked. But it did not tell him it had worked. That is a usability fault, and it cost Sam four lunches. This lesson shows what to look for.

By the end of this lesson

Note

I can assess how usable an app is, using clear usability features.

Key words

WordWhat it means
Usabilityhow easily and quickly people reach their goal in an app
Feedbacka sign that the app has done what you asked
Consistencythe same thing looks and works the same way everywhere
Validationa check that what was typed is sensible
Accessibilityhow well people with different needs can use it
Input controla part of the screen where the user gives information

The cells students fill in are left blank in this preview.

Starter: what you already know

Have a go

Starter: what you already know

4 questions
Have a go: your answers are marked here and then forgotten. Sign in if you would like your score kept, and to pick up where you left off.Sign in to keep your score

Your answers are marked here and are not kept. A college account keeps every student’s marks.

Six features make an app usable

Usability means how easily and quickly people reach their goal. Six features show it. Visibility: the user can see what they can do. Control: they can go back and undo. Feedback: the app answers every action.

Consistency: things look and work the same way. Error prevention: the app stops mistakes before they happen. Flexibility: beginners and experts can both work well.

Six usability features in the canteen app

FeatureGood examplePoor example
VisibilityThe Order button is easy to seeOrdering hides behind a tiny icon
ControlA Cancel button until you payNo way to undo an order
FeedbackA message: Order sentNothing happens after the tap
ConsistencyAll buttons look the sameEach screen has a new style
Error preventionAsks: Order 5 lunches?Lets you order 500 by accident
FlexibilityRepeat last order, for regularsEvery order starts from nothing

The cells students fill in are left blank in this preview.

Check

Have a go

Check

3 questions
Have a go: your answers are marked here and then forgotten. Sign in if you would like your score kept, and to pick up where you left off.Sign in to keep your score

Your answers are marked here and are not kept. A college account keeps every student’s marks.

The lesson goes on

7 more parts of this lesson are in the full lesson, which colleges teach from the Library. A college account gives your students all of it.